Course Goal
To teach testers how to evaluate interfaces for clarity, accessibility, and usability using systematic approaches and tools.
This Course is Designed For
- Manual software testers who want to structure and expand their knowledge with modern approaches.
- QA managers and team leaders aiming to set up effective processes.
Learning Format
- Course duration: 8 lessons × 1.5 hours (1 month, 2 lessons per week)
- Online format (Zoom)
- Practical assignments based on real cases
- Homework after each lecture with trainer feedback
- Access to video recordings and materials in Google Classroom
- Telegram chat with the trainer
What does a graduate of the online course receive
🔗 View benefits
Program of the course "UI/UX Testing to Improve Software Quality"
1
- The role of a tester in ensuring UX
- Specifics of UX testing
- Basic principles of usability
2
- 10 Nielsen heuristics for UI in the context of software
- Practice: interface evaluation using a checklist
3
- The role of QA at early stages (prototyping stage)
- Figma, InVision: how to test interactivity
- Practice: prototype evaluation
4
- WCAG standard: key principles
- Tools for accessibility testing
- Practice: testing a website/application for accessibility
5
- Principles of logical navigation
- Card sorting, tree testing
- Practice: testing user scenarios
6
- User testing (moderated / unmoderated)
- Heatmaps, session recordings
- Practice: session recordings analysis
7
- Task success rate, error rate, time on task
- NPS, SUS, CSAT
- Practice: preparing a metrics report
8
- How to add UI/UX checks into a test plan
- Checklists for regression/UI testing
- AI at every stage of software testing
9
- Conduct a UI/UX audit of a real product