Fundamentals of Web and Interface Design

Course Goal

Learn the fundamentals of web and interface design: from UX research and prototyping to UI creation and AI tool integration. Participants will be able to develop their own web prototype and present it to the team.

Training Format:

  • Online / offline / hybrid
  • Practical cases, workshops, interactive sessions
  • Participant support during training in a private chat
  • Group training: 7600 UAH/hour. Group of up to 12 participants
  • Individual mentoring: 2 500 UAH/hour

What Will Graduates Gain?

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The problem this course solves

Many projects have awkward or unaesthetic interfaces due to a lack of knowledge about UX/UI and modern tools. This course solves this problem by providing practical techniques and skills that help create understandable and attractive web solutions.

Program

1

Theory:

  • The difference between UI, UX, Web, and Mobile design.
  • Examples of good design in different styles.
  • The role of a designer in a team. Who are PM, Dev, QA.
  • Overview of tools: Figma, Photoshop, Illustration, AI assistants.

Practice:

  • Creating an account in Figma. Interface overview.
  • Collecting references + first moodboard in Figma.

2

Theory:

  • Grids, blocks, spacing.
  • Hierarchy, balance, contrast, white space.
  • Basics of composition and Gestalt principles.

Practice:

  • Building a layout grid in Figma.
  • Exercises on element placement (headings, CTAs, photos).

3

Theory:

  • How to choose fonts: overview of Google Fonts.
  • Color: associations, accents, color palettes.

Practice:

  • Building a color scheme for a website or mobile app.
  • Creating text styles in Figma.

4

Theory:

  • Who the user is and how to understand them.
  • Personas, goals, usage scenarios.
  • What UX research is (in simple terms).

Practice:

  • Creating a simple user flow.
  • Building a basic scenario using a “Project” example.

5

Theory:

  • What a wireframe is. Why it’s important not to start with color.
  • Low fidelity vs high fidelity.

Practice:

  • Creating a homepage wireframe in Figma.
  • Working with auto-layouts.

6

Theory:

  • What a UI kit is. Brand colors, buttons, forms.
  • Examples of Design Systems (Material, Apple).

Practice:

  • Creating your own UI kit.
  • Adding elements to the Figma library.

7

Theory:

  • Structure of a landing page or mobile app.
  • How to create a “user-friendly” design.

Practice:

  • Designing the homepage (hi-fi layout).
  • Working with components, styles, and text.

8

Theory:

  • What responsive design is.
  • How flex/grid works in layout adaptation.
  • Common mistakes when creating a mobile version.

Practice:

  • Developing a mobile version of the homepage.
  • Comparing desktop/mobile: adapting content and UI.

9

Theory:

  • How to prepare a layout for handoff.

Practice:

  • Presentation of the final project.
  • Feedback, review, and portfolio advice.

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